Arma 3 cup mod download






















Bystrica is a steep mountainous and densely wooded area with a river separating the difficult terrain with two sprawling towns and several small villages. Bystrica has a striking resemblence to the coast of Chernarus and indeed is located near its southern coast. Along the disputed border of Takistan lay a number of strategic oil fields, under the protection of the British Armed Forces. The oil fields attract Takistani insurgents and militia looking to take advantage of oil output to fund their acquisition of weapons and vehicles or to bribe the local Takistani Army.

Porto is territory of the Kingdom of Sahrani, and it's not far from South-Sahranese coast. In the past, Porto was an important harbour with a strong minority of Arabian merchants, but its modern history just smells of dead fish, smuggled booze and boredom.

The Proving Grounds are situated in the western province of Takistan, with Nasdara providing the closest densely habited settlement. Stretching out towards Ardistan, the terrain is radically different from the dry desert conditions to the east and south, with denser clusters of vegetation in the more temperate region.

Rahmadi, or "Isla de la Caja", is an island located off the southwest coast of Sahrani. The island was for a short time an interest to local US forces in attempting to deal with the insurgency situation on Sahrani.

Does this mean the edited MLODs are available somewhere for us? That'd be great. Stable branch vs. New version frontpaged on the Armaholic homepage. This means soon you will be able to maintain these pages yourself if you wish to do so.

Once this new feature is ready we will contact you about it and explain how things work and what options you have. Until then, I only tested this mod one time, and like the weapons models and textures are still unchanged, same model and textures like in ArmA II, I don't keep it. I download actually the new version, and hope to see models and textures updated to ArmA III quality. Congratulation on new release, great job. Tested it in VA and found only two small bugs so far, double entry for AK74 GP25 in virtual arsenal and serious one - rear BUIS of new M4A3 doesn t fold when optic is attached so it blocks the view for some optics ha yes and one more lask of suppressor animation for Sa 58p v2.

Coolio Thanks guys for taking this over. I am currently working on units If its ok with you guys Id like to use some of your weapons in my units. Obviously it will require CUP. Thanks in advance. This item has been added to your Favorites. A collection of 8 items created by. CUP Team. CUP Team Offline. Data Type: Mod. Meta: Collection.

Its goal is to provide those assets to the community as a mod ready to use in the game, and as an open-source repository for modders to build upon and learn from. Do you have the sea king in this pack? H [author] 18 Apr am. I will look into using the correct M60's in the vietnam mod on the next update, thanks.

H [author] 12 Mar am. Beachhead, sorry I missed your message, I have changed the name to use the - sign instead. H [author] 9 Mar am. I have recieved permission from the creater of the a3 pith helmet to include it in my mod, so this will also happend in the next update.

PrinceofPinoys 8 Mar am. The belts dont really hold much ammo for them. This item will only be visible to you, admins, and anyone marked as a creator.

Current visibility: Friends-only. This item will only be visible in searches to you, your friends, and admins. Description Change Notes. Add to Collection. This item has been added to your Favorites. Data Type: Mod. Mod Type: Character. File Size. Required items.



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